A microadventure is an adventure shrunk to fit around a job. It happens close to home, costs little or nothing, and fits into the hours you actually have: the evening after work, a Saturday morning, the short light of a winter afternoon. What it keeps from the full-sized version is the change of state. You come back slightly different from how you left.
The ideas below are sorted by when you can do them. None involve travel beyond your own town or the countryside just outside it, and none need gear beyond what you'd wear to walk the dog.
The test is simple: would you tell someone about it afterward? A walk to the store is not a microadventure. A walk to the store by way of the ridge you can see from the store, arriving as it opens, probably is. Three things tend to be present: a place you don't usually go, a time you don't usually go out, and a small, definite goal so that you know when it's finished.
Distance is not one of the three. Some of the best microadventures happen within a mile of the front door.
Two hours between leaving the office and dinner is enough for most of these, at least while the evenings are long.
With a whole morning or day, distances can stretch and the destination can be farther out.
Short days push the after-work ideas to the weekend, but winter offers things summer can't: empty paths, visible breath, low sun all day.
| Limit | Why it helps |
|---|---|
| Start and finish at your own door, or one bus ride from it | A microadventure that needs a car is a day trip. The point is doing it on a Tuesday. |
| Spend nothing, or the price of a coffee | Cost is the first excuse. Remove it. |
| Decide the goal before you leave | Otherwise the walk expands to fill the time and never quite finishes. |
| Daylight or dusk, not full dark | You see more, and the paths you'd choose are the ones meant to be walked. |
The hard part of microadventures isn't the doing. It's the deciding, on a Wednesday evening, that tonight is the night. Lists help for a while; then you've done the ones that appeal and the rest sit there.
RLQuest takes the deciding off your hands. Every morning it picks three to ten quests from a library of more than 2,700, fitted to your age, interests, the weather, the season and the time you've said you have. Many of them are microadventures in miniature: be at a shoreline for sunset, walk four kilometers after work, cover five before breakfast, get to a castle or a viewpoint you've never visited. The app checks the recorded route, the clock or the photo, and every walk uncovers new tiles on a hexagon map of where you've been. Be the first RLQuest player to complete a quest at a real place and it's logged as your first find.
It's free to download for iPhone and Android, with a Premium subscription that adds more quests per day. The list above is yours to use without it. The app is for the evenings when you'd rather be told.